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![]() ![]() In "Agendas", Aquaman was present at a League meeting to discuss the induction of new members. He led the charge against one of the fortress's cannons, giving Aqualad the cover needed to strike it with his water-bearer. In "Coldhearted", Aquaman fought alongside his protégé on a flying air fortress that blanketed part of the United States with snow. In "Failsafe", as part of a simulated training scenario of the Team, Aquaman was "killed" by alien invaders. They later received help from Icon and Rocket. In "Revelation", Aquaman and Martian Manhunter fought the Injustice League's plant creature in Paris. After the attack of Red Tornado, Red Torpedo and Red Inferno, he tended to his protégé. In "Homefront", Aquaman came to the Cave with the rest of the League when communications broke down. In Young Justice #15 ".Here There be Monsters", when Orin returned home from another mission with the League, he was pleased to see Aqualad and Orm had defeated Ocean-Master, and foiled the murder of Mera. Aquaman thanked his friends and family for guarding the city as best they could, and protecting the queen. ![]() During the king's absence, Black Manta attacked the city. He was not able to finish the banquet, as Superman alerted him to an emergency in Tokyo. At the banquet, Orin revealed that Mera was expecting a child. In "Downtime", Aquaman welcomed his apprentice back to Atlantis after an absence of two months, and invited him over to dinner. In Young Justice #11 "The Pit.", Aquaman attended the funeral of Kent Nelson at the Tower of Fate. Aquaman accompanied his apprentice to the former Secret Sanctuary, which Batman re-commissioned as the headquarters for the newly formed covert ops team. On their way to Atlantis, Aquaman told Aqualad that he did not hold his apprentice's disobedience against him, and was interested in the idea of a team. He tried to make Aqualad and the other sidekicks stand down, but was rebuffed. In "Fireworks, Part 2", Aquaman was present with the rest of the League following the destruction of Cadmus' ground-level facility. He then joined the League in fighting the sorcerer Wotan. ![]() After Speedy stormed out, Aquaman insisted that the three remaining sidekicks would eventually be allowed to accompany the League on missions when they were ready. They travelled together to the Hall of Justice in Washington, D.C. Aquaman pressed Aqualad about being excited for his upcoming induction into the Justice League. In "Independence Day", Aquaman and Aqualad defeated Killer Frost at Pearl Harbor. Garth turned down the offer but Kaldur'ahm accepted and became Aqualad. He was so impressed he offered both the opportunity to become his protégé. During a battle against Ocean-Master, Aquaman was aided by two students named Garth and Kaldur'ahm. Aquaman co-founded the Justice League as its 6th member. ![]() ![]() Creating a phase shift and constantly varying time delays via the motion of the speaker driver. In fact, this is pretty much what the Leslie speaker does. This technique can also make sounds seem to come from a point beyond the physical location of the speaker.įurther, if the amount of the phase shift is modulated to change over time, the audible result is similar to a Leslie sound speaker. In this case, you are not altering the frequency response, but the sound takes on an exaggerated sense of width and dimension. They shift the phase for a range of frequencies and then combine the phase-shifted audio with the original.Ī different method for using an all-pass filter to create a fake stereo is to simply apply different amounts of phase shift to the left and right channels without the mixing of original versions together. This is also the basis for all analog equalizers. So when the two are combined, they partially cancel at the same frequency only. As one cycle of the wave is rising, the delayed version is falling, or perhaps it hasn`t yet risen as far. When you combine the audio with a delayed version of itself, you alter the frequency response. To further understand this process let’s see what happens when music, which typically contains many frequencies at once is passed thru all-pass filter or time delay, and the delayed audio is mixed with the original. In fact, an all-pass filters center frequency is defined at the frequency at which the phase shift is 90 degrees. Time delay shifts all frequencies by the same amount of time, whereas phase shift delays some frequencies longer than others. The phase shift from the all-pass filter is similar to a simple time delay, but not exactly the same. Viewing both waves together you can see the time delay added by the all-pass filter. First, we will consider a lower sine wave, which is starting at the same time as the upper sine wave but was a sent thru an all-pass filter that delays this particular frequency by 90 degrees. ![]() We can observe the phase shifting effect thru a sine wave. Flanging effect is similar, but it uses a simple time delay instead of phase shifting. They can create an artificial stereo from a mono sound source. For example, all-pass filters are the heart of phase-shifting effects. Phase shifting is essentially in the core of every audio filter or equalizer. ![]() ![]() ![]() It can also have some varying results going over the ramps.
![]() ![]() But QB64 does do an excellent job of modernizing this classic language, if only to a relatively small degree in the grand scheme of things, for those of us who cut our teeth on it.īeing able to take a disk with BASIC code I wrote on a DOS 386 in the early 90’s and turn it into a Linux binary in 2018 is a pretty neat accomplishment, and I salute the QB64 development team for making it possible. QuickBASIC is an antiquated language, stuck with outdated methods and limitations that are confounding to the modern programmer. I didn’t write this to try and convince anyone to jump on a programming language that peaked before many of our readers were even born. ![]() Note that the core source code itself is more or less the same, I’m just interleaving it with the ability to load and display external files. The following screenshots are of the main menu of my little teenage crime fantasy, before and after the application of QB64. Being able to play music and ambient sound effects in the background makes even sloppily done games seem a lot better. But it was part of my youth and I thought it would be fun to see if I could shoehorn in some modern flash using QB64.Īs it turns out, transparent PNGs and the ability to display proper fonts makes things a lot easier. ![]() You moved a little stick man around a pixelated environment, buying and selling substances that I had heard about in movies but certainly had never seen in person. In my edgy teenage days, I created a graphical version of the “ Drugwars” style game. Theme& = _SNDOPEN("theme.mp3", "SYNC,VOL")Īs a comparison, this QuickBasic tool for simply displaying a JPEG image clocks in at 653 lines of code. This might be lost on those who never wrote BASIC code on a vintage machine, but the following code creates a 800×600 screen, puts a full screen PNG up, plays an MP3, and writes a message using a TrueType font. You can even use QB64 to compile QuickBasic code into an Android application, though there’s considerable hoops to jump through and it currently only works on Windows. exe that I could give to my friends who are still living in the dark ages. I don’t own a Windows computer anymore, but with WINE I was able to run the Windows version of QB64 and compile an. That meant that not only could I run my old code within the IDE, but I could actually compile it into a binary for my Linux desktop. Oh the games I could have made back in the day with software like this! I had to be content with bleeps and bloops, and even that required you to figure out the timing for the tones yourself.Įven better, QB64 is cross-platform and supports compiling into native binaries for Linux, Windows, and Mac OS. Such things were possible with the original QuickBASIC, but existed more in the realm of tech demos than anything else. Displaying a PNG, loading TTF fonts, or playing an MP3 in the background can be accomplished with just one or two commands. This is an open source QuickBASIC development environment that is not only completely compatible with existing programs, but adds in functions and capabilities that were unthinkable back on my 386. The QB64 ProjectĪfter searching around a bit, I found the QB64 project. This was disappointing, but then it occured to me that modern BASIC interpreters are probably being developed in some corner of the Internet, and perhaps I could find a way to run my nearly 30 year old code without having to rely on 30 year old software to do it. Maybe I’m just not well versed enough in DOSBox, but I couldn’t get the IDE to actually run any of the source code I pulled off the floppy. ![]() With something like DOSBox I reasoned I should be able to install the QuickBASIC IDE and run them like I was back on my trusty 386. But still, when I found a floppy full of programs I wrote decades ago, I couldn’t help but wonder about getting them running again. The programming languages du jour are worlds more capable than the plodding BASIC variants of the 80’s and 90’s. Of course, that was many years ago, and things are very different now. It seemed too good to be true, how could this technology possibly be improved upon? exe, put it on a floppy, and give it to somebody else to run on their own machine. I could write simple code and compile it into an. At the time, I thought QuickBASIC was more or less indistinguishable from magic. But I did have QuickBASIC installed and a stack of programming magazines the local library was throwing out, so I had plenty to keep myself busy. When I got my first computer, a second hand 386 running MS-DOS 6.22, I didn’t have an Internet connection. ![]() ![]() ![]() The new option adds the ability to save the axis name without changing it, regardless of the order of the axes in the grid. With this new feature, it is now possible to edit slab edge style by activating “Edge Style” option in the edit mode.ĪEC Grid improvement – A new property ‘’Keep label value” has been added to the AEC Grids. User can also specify a fascia and soffit for the edge style. Using edge styles, you can specify dimensions, such as the overhang length, and the orientation and angle of the edges. Now user can edit the slab edge styles via a new edit mode. Slab Edge Styles support – A new category Slab Edge Styles has been added to the Style Manager. This Radial grid is a new tool that makes it easy to align other radial architectural objects in the drawing, such as curved walls and columns. ![]() Radial Grid – A new AEC Grid “Radial Grid” has been added to the Architecture menu. Updated ACIS® Solid Modeling Engine – TurboCAD 2022 updates the underlying modeling engine providing improvements in the following areas: When the surface is being created, user has this option to create it with a positive or negative offset from the source object. This defines the offset of the surface from the object. Surface on Face – A new local menu option “Offset” has been added to the Surface on Face tool. That is, with the movement of the intersecting objects, the intersecting curves get updated accordingly. If this option is enabled, the intersection curves created get associated with the 3D objects. This is very helpful while editing a large drawing.Previously, without this ability to interrupt, the user would have to wait finish a GDI draw after each action.A Progress Indicator has also been added.Īssociative Intersection – A new local menu option “Associative Intersections” has been added to the Intersection tool. Smart Dimension Tool Enhancement – The Smart dimensioning tool is now fully associative between Model and Paper spaces.Changes made to a Smart Dimension in Model Spaces will automatically be updated inside of any Viewport in Paper space which includes that Smart Dimension.Ībility to interrupt wireframe GDI draw – TurboCAD now has the ability to interrupt native GDI draw by pressing the Esc key. New Content Server and Palette – The TurboCAD Content Server (TCS) is an online repository of CAD content.Currently, TCS contains more than 700,000 mechanical parametric parts which can easily be dragged and dropped into your drawing.These symbols fully support international standards such as DIN, KR, ISO, ANSI, and ASME. This option is intended to scale the distances between the selected objects, without scaling the objects themselves that is not changing their size. ![]() Selector, new Keep Size Option – A new option “Keep size” has been added to the 2D and 3D Selector’s Local Menu. New Search option in Drawing and Program Setup – when launching TurboCAD, the new start-up screen displays recently created files and the ability to open/create new files via its Create tab.In addition, from the Start-up you can learn about TurboCAD basics, including the viewing of new feature videos, via the Learn tab, and get access to the latest information about TurboCAD, via the News tab. ![]() ![]() ![]() ![]() Lille’s towering centre back Sven Botman lands on the list of the best Dutch wonderkids thanks to his 85 potential rating, but is already a decent signing for your first-team thanks to his 79 overall rating. Team: LOSC Lille Age: 21 Wage: £23,000 Value: £22 million Best Attributes: 88 Strength, 82 Stamina, 82 Stand Tackle Through the early stages of the Ligue 1 campaign, Boadu has been eased into the starting XI. Super-fast strikers are essentially cheat codes in FIFA 22: not only does Boadu boast 88 sprint speed and 91 acceleration from the start of Career Mode, but he’s got plenty of room to develop those attributes further.Īfter scoring 38 goals in 88 games for AZ Alkmaar, the 20-year-old striker moved to AS Monaco for around £16 million. ![]() Myron Boadu may not have the potential rating of Gravenberch, but he might just be the most sought-after of the best Dutch wonderkids because of his attribute ratings as a young striker. Team: AS Monaco Age: 20 Wage: £31,000 Value: £14.5 million Best Attributes: 91 Acceleration, 88 Sprint Speed, 85 Agility To start this season, he mostly featured at left back. He ended the season with 29 appearances, three goals, and two assists, playing on the left and the right. Last season, Rensch broke into Ajax’s first-team, playing in the cup, Europa League, and Eredivisie. Rensch’s 82 sprint speed, 79 acceleration, and 84 agility are among his best attributes, with his 72 sliding tackle being very useful when tracking back. Like Timber, the 18-year-old is a speedster. Furthermore, he’s another wonderkid who currently plays for Ajax. Right back Devyne Rensch offers high-end potential in a very shallow position for highly-rated talent, and he ranks among the best young players from the Netherlands to sign. Team: Ajax Age: 18 Wage: £2,900 Value: £6 million Best Attributes: 82 Sprint Speed, 79 Acceleration, 77 Jumping ![]() This season, Timber’s one of the starting centre backs again. Still, he amassed 30 appearances while playing in the right back and centre back positions. Last season, the Utrecht-native was a regular starter, with a few injuries derailing consistent runs in the side. The centre back’s a true speedster and will be able to keep up with the fastest forwards in FIFA 22 as he increases his overall rating. Timber’s main strengths – which only increase as he develops towards his 86 potential rating – are his 86 sprint speed, 80 acceleration, and 73 agility. Team: Ajax Age: 20 Wage: £8,500 Value: £10 million Best Attributes: 86 Sprint Speed, 82 Jumping, 80 AccelerationĪs can almost always be assumed, Ajax boast several of the best young players from the Netherlands, with Jurriën Timber further populating the top-end of the best Dutch wonderkids from the Amsterdam-based club. By the time that the young player reaches his 90 potential, he’ll be nearly unstoppable.Īs you’d assume from such a highly-rated prospect playing in the youth-centric Eredivisie, Gravenberch is already a first-team regular for Ajax, scoring ten goals and eight assists by his 71 st appearance for the Dutch giants. Still only 19-years-old, but standing 6’3’’, Gravenberch is already a 78-overall CM, boasting 83 dribbling, 81 stamina, 81 vision, 84 ball control, 79 short passing, 78 long passing, and 74 finishing. Ranking among the outright best wonderkids to sign in Career Mode, Ryan Gravenberch’s 90 potential rating also places him as the best Dutch wonderkid in FIFA 22. Team: Ajax Age: 19 Wage: £8,900 Value: £28.5 million Best Attributes: 84 Ball Control, 83 Dribbling, 81 Stamina Still, to be classed as one of the best Dutch wonderkids in the game, the players need at least an 80 potential rating, be 21-years-old at the most, and have the Netherlands listed as their footballing nation.Īt the base of the article, you’ll find the full list of all of the best Dutch wonderkids in FIFA 22. There’s a copious amount of Dutch talent in FIFA 22, with Career Mode studs like Ryan Gravenberch, Jurriën Timber, and Myron Boadu headlining the wonderkids available. To get you one of the best young players from the Netherlands, here are the best young Dutch wonderkids in FIFA 22.Ĭhoosing FIFA 22 Career Mode’s best Dutch wonderkids This season isn’t any different, with there being several players with high potential from the Netherlands who’re worth signing in Career Mode. With the likes of Ajax, PSV Eindhoven, and AZ Alkmaar being world-renown developers of top talents, there’s always a strong batch of Dutch wonderkids emerging. Still, it’s the home of some of the greatest footballers of their respective generations, including Clarence Seedorf, Frank de Boer, Edwin van der Sar, Patrick Kluivert, Ruud van Nistelrooy, and Johan Cruyff. ![]() ![]() We offer you a wide selection of images that are perfect for any project. 389 Best Vfx Free Video Clip Downloads from the Videezy community. 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